Sunday, October 3, 2010

Onevia Update - Less Rice

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Saturday, September 4, 2010

The Touge

Alright, so it's now time to make and create the touge. I've already made the bridge that will connect it to Coastal Drive, but now I just need to brainstorm a good looking mountain.

Another Onevia Update - Ultimate Rice










Pics were taken on the RS server, so I couldn't take a picture of the engine bay (KA24DE - ITB's)

Change List:
-Made the rims white
-Added a light atmospheric reflection
-Added a McLaren F1 style hoodscoop which leads into the trunk where there are intakes and vents for excess air (Just did it as a cool idea, why not, it still has function).
-Replaced the twin turbo SR20DE with an N/A KA24DE.
-Replaced the old blockish spoiler with a Riverside one, which is a replica of the one on Atsushi Kuroi's old Yellow RB Onevia.
-Each ITB has it's own direct intake pipe + intake cone. You can see the front 2 in the bumper sides.

Friday, August 13, 2010

Opened SAMP

As some of you may know, there is a mod called Opened SAMP made by an unknown source that allows handling.cfg, carcols.dat, and gta.dat modifications to SA-MP. This is the best alternative to using the hack tool s0beit in order to use map modifications and custom handling lines. Unfortunately the website that was hosting it (Sliderz Inc) has gone down.

I will now be hosting the file over various uploads to MegaUpload in the 'Links for Dinks' on the side bar.

Friday, July 30, 2010

Map Update #2



This is the next bit of the map completed and made into a video. 2 bugs are visible (Window, Rail) and will be fixed. As you can see, I removed the forest and replaced it with a much less laggy, Tierra Robada style area.

Thursday, July 29, 2010

Map Update



Sadly this forested area will be removed and replaced with more beach / sandy area with a slightly higher vegitation (bushes / plants). The reason is simply that the forest causes too much lag even on high end computers due to the shadows created by each individual tree.

Except more soon.

Wednesday, July 28, 2010

Vertex's Toyota Chaser Project Update 4 + Traincar mod!

This isn't much of an update. I just want to inform anyone that's been wondering about whats been happening to the chaser.

The chaser was handed over to Vertex, who will be creating the Rims, Engine and Engine bay for the vehicle. I will still be creating the Interior and will post the progress of that whenever I get around to it.

As for now I haven't been doing much modeling except for creating this WICKED AWSOME SUPER HQ TRAIN CAR!!1






Actually my plan had been to try and add extra's to traincars so that you could possibly have 5 different train cars in one .dff file, but as it turns out...won't work. But I still managed to create a completely 3d, high quality boxcar that you can jump and ride in!